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BLISS
=====
bliss/ contains the library, main.lua provides an interface to the library.
The library is split into multiple files, but bliss/init.lua collects them all
together so that the whole library is loaded if you run:
local bliss = require "bliss"
Most of the library functions are put directly into the bliss table (eg bliss.setup)
but some are put into a subtable:
bliss.b3sum.init
bliss.b3sum.update
bliss.b3sum.finalize
OVERVIEW
--------
Setup the environment (colors, read KISS_* variables):
local env = bliss.setup()
Before the end of a program you must call env.atexit() which cleans up temporary
directories etc. Beware that os.exit has been monkey-patched so that the Lua
state is properly closed by default.
BLAKE3 wrapper
--------------
Initialise the hasher context:
local ctx = bliss.b3sum.init()
Add string input to the hasher:
bliss.b3sum.update(ctx, data)
Finalize the hasher and return the output encoded as a hex string. The default value of n is 32.
bliss.b3sum.finalize(ctx [, n])
MISC
----
If writing a library using bliss, you may prefer to require each submodule individually, like this:
local pkg = require "bliss.pkg"
local utils = require "bliss.utils"
utils.setup()
...
rather than use the init.lua helper which bundles everything together. The submodules use this style themselves.
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